Do we even need Anthropic or OpenAI's top models, or can we get away with a smaller local model? Sure, it might be slower, ...
For the last couple of weeks, I’ve been asking you to share the things you’ve been making recently. Apps, games, albums, ...

Kyle Orland

Kyle Orland has been the Senior Gaming Editor at Ars Technica since 2012, covering topics ranging from retro games to new ...
The launch of Grok 4.3 represents a calculated bet by xAI that the market wants specialized brilliance and extreme cost ...